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The flower pot is not to scale! |
Well I did say that MDF is the way forward on the terrain board front, so I thought I would show the process I am using to make them (for those who like that sort of thing). I helped make the boards that you can see if you look at the excellent
garagegamer.blogspot.com/ and it's also the place where I spend my Thursdays nights btw. The stories I could tell, but as everyone knows, Whats said in the Shed stays in the Shed...but I digress.
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Drying rack in Shed 2 |
The big problem we had encountered when making those boards was the chipboard base warping. We decided after much discussion that there were a number of reasons for this, but mostly it was to do with the mixture we had spread over the top of the board to give the rough ground effect. The combination of PVA, sawdust and white emulsion (known in the Shed as gloop, and yes I can tell you that!) had taken over a week to dry in many cases and this had caused 18mm chipboard to curl up quite spectacularly even though it had been sealed. The net effect had been to add a framework of 1" wood around the base of each board. Something that would not be an option to me because of the transport and weight implications. So this is the approach I have adopted.
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Undercoated boards drying |
I had decided on 12mm MDF as the base material and had this cut into 600mm x 600mm squares when I bought it (worth doing, the cuts are straight and transportation is so much easier, of course!), then Step 1 was to seal the boards with a primer undercoat, on all surfaces including the edges. Fortunately I have 2 sheds (no I'm not Arthur Jackson), and because I'm likely to be doing this on a bit of an industrial scale, my Dad created a drying rack (pictured above right) which is a real boon as space to allow these boards to dry is at a premium.
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The stuff of gloop |
Step 2 is to decide whether boards will have any hills on. I have decided to embed some hills into the terrain and create some other free standing ones to to allow for some scenario flexibility. Also I wont be adding roads or rivers, these will be made in sections and laid over the terrain as appropriate to the game. When the hills have been selected these as trimmed with my heated wire cutter (worth the effort finding), glued into place with PVA, and when firmly dried, any sections of hill which look too steep are given a more gentle gradient using filler. The idea being that the least amount of gloop that needs to go onto the board, the better.
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Step 3 is my favourite, ask anyone at the shed. And yes it's information not covered by the shed official secrets act. Its gloop time!! There is not set formula for gloop in my experience. I use about 2 cups of PVA , 4 to 5 cups of white emulsion and an ice cream tub full of saw dust.When it looks like porridge but a lot whiter, you are onto a winner. Simple scoop it up with a trowel and dab it on. I decided to keep the application as thin as possible and also to flatten down any bits that stand too proud as these would only be broken off in transport at some point. There is an argument for using brown or green paint instead of white. This would effectively pre-colour the base of the board. The main reason that I have not done this is cost. Gloop does use a lot of emulsion and white is by far the cheapest colour. Where I only producing a few boards I might bite the bullet and get coloured emulsion - but I'm going to produce 250...you have have to find economies somewhere!
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Step 4 really sees the board starting to look like something worth fighting on, even if it does seem a bit bright. The base coat choice is Dublin Bay 2. Its a bit of a pain to work into various nooks and crannies of the gloop, and definitely needs a once over after it has dried so that you have re-apply paint to the white bits. Its worth slightly thinning the paint that I use for the touching up process (oh please!!) as some of the unpainted sections are always in those hard to reach spots.
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Step 5 is the addition of a dry brushed highlight coat of Dublin bay 3. I know it still looks a bit bright but the colours really do work! The boards pictured here have embedded hills and my plan is to add some brown shading to the hill tops and also to some parts of the board to break up the green, and add a dry brush yellow high-light. When that is done I will post the new pictures here. So far by applying the gloop fairly thinly, warping has been very limited and the boards are not overly heavy. When the are finished I will lay a sheet of bubble wrap over the top of each one and then package them ready for a couple of planned demo games and of course the up-coming Mega-game. For now though it's 24 boards under construction and just 226 to go. But it's not like I have to do them all next week. This is a two year plan. Perhaps I should post updates with Soviet style production figures. Cue back drop of workers gathering an unending harvest, massive factories churning out products at never before seen rates, and a voice telling us we are all in this together.
Join me, brothers, join me...Its time to gloop.
UPDATE
Just finished a couple of boards and here they are!!
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And more boards sunning themselves - Its like the film Birds, there were only 2 of them earlier I'm sure. Again the flower pot is not to scale. |